Today we continued with the our work.
I stopped on the environment concept of the base for now and started to work on an isometric view of the whole map so that everyone gets a clear idea of what it looks like and all the assets we need.
These are some of the works and its different versions.
I will continue to refine them and also keep creating concepts for the individual buildings/parts of the map.
I also did some work in Houdini. Mainly tests using the copy SOP and also modeling some of the trenches parts.
I will be able to show them later on in the week when i have something more refined.
That is all....
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